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| #include <stdio.h> #include <stdlib.h> #define delta 0x9e3779b9 char basetable[] = { 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x40, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x3E, 0x42, 0x42, 0x42, 0x3F, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x42, 0x42, 0x42, 0x41, 0x42, 0x42, 0x42, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, 0x30, 0x31, 0x32, 0x33, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42}; int FindIndex(int x) { int i;
for (i = 0; i < 256; i++) if (basetable[i] == x) return i; }
void BaseDecode(unsigned char *flag, int len, unsigned char *input) { int i, j;
for (i = 0, j = 0; i < len; i += 3, j += 4) { input[j] = (flag[i] >> 2) & 0x3F; input[j + 1] = ((flag[i] & 0x3) << 4) | (flag[i + 1] & 0xF0) >> 4; input[j + 2] = ((flag[i + 1] & 0xF) << 2) | (flag[i + 2] & 0xC0) >> 6; input[j + 3] = flag[i + 2] & 0x3F; } for (i = 0; i < len / 3 * 4; i++) input[i] = FindIndex(input[i]); } template <class T> T ROL(T value, int count)
{
const unsigned int nbits = sizeof(T) * 8;
if (count > 0)
{
count %= nbits;
T high = value >> (nbits - count);
if (T(-1) < 0)
high &= ~((T(-1) << count));
value <<= count;
value |= high; }
else
{
count = -count % nbits;
T low = value << (nbits - count);
value >>= count;
value |= low; }
return value; } int main() { unsigned int v[66] = {0x4B6B89A1, 0x74C15453, 0x4092A06E, 0x429B0C07, 0x40281E84, 0x8B5B44C9, 0x66FEB37B, 0x3C77A603, 0x79C5892D, 0x0D7ADA97, 0x1D51AA56, 0x02D4D703, 0x4FA526BA, 0x32FAD64A, 0x0C0F6091, 0x562B7593, 0xDB9ADD67, 0x76165563, 0xA5F79315, 0x3AEB991D, 0x1AB721D4, 0xAACD9D2C, 0x825C2B27, 0x76A7761A, 0xB4005F18, 0x117F3763, 0x512CC540, 0xC594A16F, 0xD0E24F8C, 0x9CA3E2E9, 0x0A9CC2D5, 0x4629E61D, 0x637129E3, 0xCA4E8AD7, 0xF5DFAF71, 0x474E68AB, 0x542FBC3A, 0xD6741617, 0xAD0DBBE5, 0x62F7BBE3, 0xC8D68C07, 0x880E950E, 0xF80F25BA, 0x767A264C, 0x9A7CE014, 0x5C8BC9EE, 0x5D9EF7D4, 0xB999ACDE, 0xB2EC8E13, 0xEE68232D, 0x927C5FCE, 0xC9E3A85D, 0xAC74B56B, 0x42B6E712, 0xCD2898DA, 0xFCF11C58, 0xF57075EE, 0x5076E678, 0xD4D66A35, 0x95105AB9, 0x1BB04403, 0xB240B959, 0x7B4E261A, 0x23D129D8, 0xF5E752CD, 0x4EA78F70}; unsigned int key[4] = {116, 111, 114, 97}; unsigned int sum = 0; unsigned int y, z, p, rounds, e; int n = 66; int i = 0; rounds = 6 + 52 / n; y = v[0]; sum = rounds * delta; do { e = sum >> 2 & 3; for (p = n - 1; p > 0; p--) { z = v[p - 1]; v[p] -= ((((z >> 6) ^ (y << 2)) + ((y >> 3) ^ (z << 4))) ^ ((key[(p & 3) ^ e] ^ z) + (y ^ sum))); y = v[p]; } z = v[n - 1]; v[0] -= (((key[(p ^ e) & 3] ^ z) + (y ^ sum)) ^ (((y << 2) ^ (z >> 6)) + ((z << 4) ^ (y >> 3)))); y = v[0]; sum = sum - delta; } while (--rounds); unsigned char *t = (unsigned char *)v; unsigned char basecode[66 * 4]; for (int i = 0; i < n * 4; i++) { basecode[i] = ROL(t[i], -3); printf("0x%x, ", basecode[i]); } unsigned char input[352]; BaseDecode(basecode, 66 * 4, input); for (i = 0; i < 352; i++) printf("%c", input[i]); return 0; }
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